Thursday 24 November 2016

2.4 Digital Media Technology

Objective: To consider the development of your skills in using digital technology across the 2 years and the effect or impact this has had on your creativity/cultural expectations


C: To analyse your development of skills in using digital media technology  across the 2 years


B: To explain the impact of these skills on the creative success of your practical work


A: To evaluate and justify the extent that your use of digital media technology have influenced or effected the development of your creativity



Some questions to consider:
What do we mean by digital media?
How have we used digital media?
Experimentation, Hyper-reality, access to Social Networks


Essay Plan

Introduction  - Thesis Statement 
1.What do we mean by Digital Media Technology?
2.What is the relationship between Creativity and Digital Media Technology?
3.Apply 3 of the following words to how your Production work has developed over 2 years: 
(i)   Experimentation, 
(ii)  Hyper-reality, 
(iii) Access to Social Networks
(vi) Creation of Media 

Paragraph 1: 
Point - AS Preliminary - the impact your use of digital technology had in either 
i. Research (Influences)
ii. Production (shooting) 
iii. Post-Production (editing - experimentation)

Example - what skills you actually used/what you did (ie layers, filters, cutting out)

Analysis - the impact of these skills on the creative success of your practical work:
(i)   Experimentation, 
(ii)  Hyper-reality, 
(iii) Access to Social Networks
(vi) Creation of Media 

Paragraph 2: 
Point - AS Magazine - HOW your skills developed from Preliminary & the impact your use of digital technology had in either 
i. Research (Influences)
ii. Production (shooting) 
iii. Post-Production (editing - experimentation)

Example - what skills you actually used/what you did (ie layers, filters, cutting out)

Analysis - the impact of these skills on the creative success of your practical work:
(i)   Experimentation, 
(ii)  Hyper-reality, 
(iii) Access to Social Networks
(vi) Creation of Media 

Paragraph 3: 
Point A2 Trailer - HOW your skills developed from AS Magazine & the impact your use of digital technology had in either 
i. Research (Influences)
ii. Production (shooting) 
iii. Post-Production (editing - experimentation)

Example - what skills you actually used/what you did (ie cuts, effects, transitions, sequecning clips)

Analysis - the impact of these skills on the creative success of your practical work (Pros and Cons)
(i)   Experimentation, 
(ii)  Hyper-reality, 
(iii) Access to Social Networks
(vi) Creation of Media  

Conclusion - how your understanding of digital technology skills has developed over 2 years - Pros and Cons

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