Objective: To consider the development of your skills in using digital technology across the 2 years and the effect or impact this has had on your creativity/cultural expectations
C: To analyse your development of skills in using digital media technology across the 2 years
B: To explain the impact of these skills on the creative success of your practical work
A: To evaluate and justify the extent that your use of digital media technology have influenced or effected the development of your creativity
Some questions to consider:
What do we mean by digital media?
How have we used digital media?
Experimentation, Hyper-reality, access to Social Networks
Essay Plan
Introduction - Thesis Statement
1.What do we mean by Digital Media Technology?
2.What is the relationship between Creativity and Digital Media Technology?
3.Apply 3 of the following words to how your Production work has developed over 2 years:
(i) Experimentation,
(ii) Hyper-reality,
(iii) Access to Social Networks
(vi) Creation of Media
Paragraph 1:
Point - AS Preliminary - the impact your use of digital technology had in either
i. Research (Influences)
ii. Production (shooting) iii. Post-Production (editing - experimentation)
Example - what skills you actually used/what you did (ie layers, filters, cutting out)
Analysis - the impact of these skills on the creative success of your practical work:
(i) Experimentation,
(ii) Hyper-reality,
(iii) Access to Social Networks
(vi) Creation of Media
Paragraph 2:
Point - AS Magazine - HOW your skills developed from Preliminary & the impact your use of digital technology had in either
i. Research (Influences)
ii. Production (shooting) iii. Post-Production (editing - experimentation)
Example - what skills you actually used/what you did (ie layers, filters, cutting out)
Analysis - the impact of these skills on the creative success of your practical work:
(i) Experimentation,
(ii) Hyper-reality,
(iii) Access to Social Networks
(vi) Creation of Media
Paragraph 3:
Point - A2 Trailer - HOW your skills developed from AS Magazine & the impact your use of digital technology had in either
i. Research (Influences)
ii. Production (shooting) iii. Post-Production (editing - experimentation)
Example - what skills you actually used/what you did (ie cuts, effects, transitions, sequecning clips)
Analysis - the impact of these skills on the creative success of your practical work (Pros and Cons)
(i) Experimentation,
(ii) Hyper-reality,
(iii) Access to Social Networks
(vi) Creation of Media
Conclusion - how your understanding of digital technology skills has developed over 2 years - Pros and Cons
No comments:
Post a Comment